[{"data":1,"prerenderedAt":258},["ShallowReactive",2],{"post-en-US-product-roadmap":3},{"id":4,"title":5,"body":6,"description":246,"extension":247,"meta":248,"navigation":253,"path":254,"seo":255,"stem":256,"__hash__":257},"blog\u002Fblog\u002Fen-US\u002Fproduct-roadmap.md","AuraShell Product Roadmap: From Desktop Engine to Creative Ecosystem",{"type":7,"value":8,"toc":237},"minimark",[9,13,18,26,29,51,57,60,64,71,74,99,106,109,113,116,119,143,150,153,157,164,167,187,194,198,208,212,215,234],[10,11,12],"p",{},"In our previous posts, we discussed \"why we're building this\" and \"why we chose Tauri.\" Today, let's talk about where we're headed next. AuraShell is not a one-time software delivery; it's a gradually evolving desktop engine. Below is our clear three-step roadmap and a broader ecosystem vision for the future.",[14,15,17],"h2",{"id":16},"phase-1-solidify-the-core-icon-organization-dynamicstatic-wallpaper-built-in-widgets","Phase 1: Solidify the Core — Icon Organization + Dynamic\u002FStatic Wallpaper + Built-in Widgets",[10,19,20,21,25],{},"At the current stage, our focus is to deliver a ",[22,23,24],"strong",{},"stable, blazing-fast, and beautiful foundational experience",".",[10,27,28],{},"Specifically, this phase includes:",[30,31,32,39,45],"ul",{},[33,34,35,38],"li",{},[22,36,37],{},"Smart desktop icon organization",": Custom grid areas, automatic categorization, drag-and-snap, and one-click switching between multiple layout schemes. This is the skeleton of the desktop—we get it standing first, smoother than any existing tool.",[33,40,41,44],{},[22,42,43],{},"Wallpaper engine",": Supports static wallpapers, video wallpapers, and HTML5 interactive wallpapers. Use an image, a video, or an entire webpage as your desktop background. The wallpaper layer embeds cleanly beneath desktop icons, never interfering with interaction.",[33,46,47,50],{},[22,48,49],{},"Built-in basic widgets",": Weather, clock, system monitoring, to-do list, quick-launch panels, and other common modules. We provide a set of thoughtfully designed default widgets that work out of the box, covering 80% of daily needs.",[10,52,53,54],{},"The core goal of this phase: ",[22,55,56],{},"Let users uninstall all other fragmented desktop utilities—AuraShell alone is enough.",[10,58,59],{},"We expect to complete alpha testing and optimization for this phase in Q2 2026, delivering the full core experience to our first 300 testers.",[14,61,63],{"id":62},"phase-2-open-the-ecosystem-sdk-custom-widgets-local-export","Phase 2: Open the Ecosystem — SDK + Custom Widgets + Local Export",[10,65,66,67,70],{},"Once the foundational experience is polished, we immediately move to ",[22,68,69],{},"developer-friendly transformation",". The desktop shouldn't only host components we build; anyone should be able to write their own desktop cards.",[10,72,73],{},"This phase includes:",[30,75,76,82,93],{},[33,77,78,81],{},[22,79,80],{},"AuraShell SDK release",": A CLI toolkit and debugging environment allowing developers to write desktop widgets using Vue 3 (React support planned). The SDK encapsulates system capabilities provided by Tauri—file I\u002FO, network requests, system info, and desktop-specific window management APIs.",[33,83,84,87,88,92],{},[22,85,86],{},"Custom widget loading",": Users can locally load ",[89,90,91],"code",{},".aura"," widget packages developed by themselves or third parties, drag them onto the desktop, and interact as if they were native windows. Widgets support free resizing, click-through, and pinning above the wallpaper layer.",[33,94,95,98],{},[22,96,97],{},"Local import\u002Fexport",": Widgets and desktop layout configurations can be exported as a single file, making backup, migration, and community sharing effortless. Share your carefully crafted desktop setup with a friend; they import and replicate instantly.",[10,100,101,102,105],{},"The significance of this phase: ",[22,103,104],{},"AuraShell begins to transform from a tool into a platform."," We don't dictate what your desktop should look like; we provide the canvas and the brushes.",[10,107,108],{},"Expected timeline: Q3–Q4 2026.",[14,110,112],{"id":111},"phase-3-establish-the-component-marketplace-from-sharing-to-commerce","Phase 3: Establish the Component Marketplace — From Sharing to Commerce",[10,114,115],{},"When the community starts producing a wealth of high-quality components, a centralized distribution channel becomes essential.",[10,117,118],{},"We will launch:",[30,120,121,127,137],{},[33,122,123,126],{},[22,124,125],{},"AuraShell Component Store",": An online marketplace built directly into the app. Users can browse, search, and one-click-install widgets and wallpaper themes. The store supports ratings, reviews, and update pushes.",[33,128,129,132,133,136],{},[22,130,131],{},"Creator onboarding and revenue sharing",": Developers can apply to become creators, upload works, and set them as free or paid (one-time purchase). We insist that ",[22,134,135],{},"the majority of revenue goes to the creator",", with the platform taking only a small operational cut.",[33,138,139,142],{},[22,140,141],{},"Quality review and security",": All published components undergo basic security checks (Tauri's sandboxing inherently limits widget permissions), ensuring user data safety.",[10,144,145,146,149],{},"This phase upgrades AuraShell from a \"personal productivity tool\" to a ",[22,147,148],{},"two-sided marketplace with commercial potential",". Desktop beautification gains a legitimate, monetizable content ecosystem for the first time.",[10,151,152],{},"Expected to begin rolling out in H1 2027.",[14,154,156],{"id":155},"future-vision-steam-launch-and-workshop-integration","Future Vision: Steam Launch and Workshop Integration",[10,158,159,160,163],{},"Our long-term goal is to bring AuraShell to ",[22,161,162],{},"the desktops of gamers worldwide",". Steam is the ideal channel.",[10,165,166],{},"Future plans include:",[30,168,169,175,181],{},[33,170,171,174],{},[22,172,173],{},"Steam store launch",": Release AuraShell as a desktop enhancement app on Steam. The base version remains free; a premium version (with AI organization, advanced wallpaper features, etc.) uses a one-time purchase model, aligned with Steam user payment habits.",[33,176,177,180],{},[22,178,179],{},"Deep Workshop integration",": This is the most critical step. Steam Workshop offers mature subscription and distribution mechanics. We'll enable widgets and wallpapers to be published directly through the Workshop. Users subscribe, and AuraShell auto-downloads and loads them—just like subscribing to mods in a game.",[33,182,183,186],{},[22,184,185],{},"Marketplace-Workshop bridging",": Our standalone component store will sync with Steam Workshop. A creator publishes on one side, and it optionally appears on the other. Paid components on Steam follow standard microtransaction flows, with transparent revenue splits. This means developers build once and reach users on both channels.",[10,188,189,190,193],{},"We aim to advance this phase during H2 2027 through 2028. By then, AuraShell will no longer be just a \"desktop tool,\" but a ",[22,191,192],{},"desktop content distribution and creation platform"," — similar to what Wallpaper Engine did for wallpapers, but covering a broader scope: wallpapers, widgets, full desktop themes, and workflow templates.",[14,195,197],{"id":196},"roadmap-at-a-glance","Roadmap at a Glance",[199,200,205],"pre",{"className":201,"code":203,"language":204},[202],"language-text","Phase 1 (2026 Q2)\nCore Foundation\nIcon Organization + Wallpaper Engine + Built-in Widgets\n──────────────────────────\nPhase 2 (2026 Q3–Q4)\nOpen Ecosystem\nSDK + Custom Widgets + Local Export\n──────────────────────────\nPhase 3 (2027 H1)\nComponent Marketplace\nOnline Store + Creator Revenue + Review System\n──────────────────────────\nPhase 4 (2027 H2+)\nSteam & Workshop\nGlobal Distribution + Workshop Integration + Dual-Channel Sync\n","text",[89,206,203],{"__ignoreMap":207},"",[14,209,211],{"id":210},"where-can-you-participate-right-now","Where Can You Participate Right Now?",[10,213,214],{},"We are in the alpha sprint of Phase 1. The first 300 testers will directly shape the core experience, and your feedback will influence the design of the SDK and marketplace rules down the line.",[10,216,217,218,225,228,229],{},"📧 Apply for alpha: ",[22,219,220],{},[221,222,224],"a",{"href":223},"mailto:liuxinye660@gmail.com","liuxinye660@gmail.com",[226,227],"br",{},"\n🌐 Website: ",[221,230,231],{"href":231,"rel":232},"https:\u002F\u002Faurashell.dev",[233],"nofollow",[10,235,236],{},"The desktop was never meant to be a static wasteland. Join us to turn it into the most creative space you own.",{"title":207,"searchDepth":238,"depth":238,"links":239},2,[240,241,242,243,244,245],{"id":16,"depth":238,"text":17},{"id":62,"depth":238,"text":63},{"id":111,"depth":238,"text":112},{"id":155,"depth":238,"text":156},{"id":196,"depth":238,"text":197},{"id":210,"depth":238,"text":211},"AuraShell is not a one-time software delivery; it's a gradually evolving desktop engine. Read our clear three-step roadmap and ecosystem vision.","md",{"date":249,"readTime":250,"icon":251,"image":252},"2026-04-24","7 min read","🗺️","\u002Fimages\u002Fblog\u002Froadmap.png",true,"\u002Fblog\u002Fen-us\u002Fproduct-roadmap",{"title":5,"description":246},"blog\u002Fen-US\u002Fproduct-roadmap","NUlqla9WC7H9SkcwT0isLBR4Uh-Ah5soWxluWOcFTUA",1778166895405]